Sticky Notes – Stop Motion

Goal: To build a paper stop-motion animation version of a vintage cell phone game called Snake.

Sticky Notes – Stop Motion
  • task

Sticky Notes – Stop Motion

Contributed by Andy Gaukel


To build a paper stop-motion animation version of a vintage cell phone game called Snake.


  • Begin by showing the class a child friendly video of the vintage cell phone game, Snake. This can be found on YouTube.
  • Have the students cover their workspace with a large piece of neutral colored paper.
  • Ask the students, “How can we build a snake using just two yellow sticky notes?” Possible answer: Place sticky notes in a row one-by-one next to each other to create a snake.
  • Ask, “How can we make the snake appear to move around the board on its own?” Possible answer: Take a photo of the snake and, then, lift the last sticky note in the snake and place it in the front. Take another photo and repeat.
  • Have the students place a singular orange sticky note (or any other bright color that’s a different color than the snake’s color) on one side of the board or workspace.
  • Taking consecutive photos and using the snake movement technique desired above, have the snake move towards the orange sticky note.
  • When your snake’s front note reaches the orange sticky note and its front sticky note is directly next to one side of the note, take one more photo. Then, pick up the orange sticky note and replace it with a yellow sticky note. There is no need to lift up your snake’s last sticky note when it consumes the orange note because your snake is getting longer.
  • Before you take your next photo, place the orange sticky note in another area of the board and continue to have the snake find it, consume it and get larger.
  • Repeat this at least 7 to 10 times and find an ending by having the snake’s front sticky note (its head) run into another part of its body.
  • Can you make the snake pieces appear to explode all at once?

Transition into Activity

Before you begin this activity, show the class a video of the Nokia game Snake.

Transition out of Activity

As always, before moving on to the next activity, each group can share what they created to the whole class.

Classroom Arrangement

Students will animate at their desks alone or in pairs. If available, tables in a library or cafeteria are ideal workspaces for creating animations. Students will have plenty of room to set up cameras and workspaces.

Supports/Adaptive Materials/Tools

  • Tip:
    • If your stop-motion program has the onion skin feature, use this feature to follow the path of your snake, this will help you not get lost. As everyone shares their snake films, play fun, old skool video game music to enhance the experience.
  • Materials/Tools:
    • Roll of white or other solid color other than the colors of your sticky notes
    • Pads of Yellow and Orange Sticky Notes
    • Stop-Motion Animation Application or Program
    • Device with camera

Role of the Teachers and Paraprofessionals

  • Check in with students as they create their work by giving positive feedback.
  • Offer to be the photographer for students if they are having trouble being both the mover of the sticky notes and the photographer.

Remote Adaptation

The TA could share their screen with the animation app or program open. Students can help direct the TA as they move the snake.

Art forms


15 mins